Worksheet
Energy Methods: Projectiles
Printer Friendly Version
Mechanical energies:
PE = mgh
KE = ½mv
2
Conservation of Energy:
PE
1
+ KE
1
= PE
2
+ KE
2
Kinematics Equations for Uniformly Accelerated Motion:
You may use g = 10 m/sec
2
on this worksheet to ease your calculations.
Note: Energy methods will help you solve for resultant velocities and vertical displacements. Only kinematics will help you solve for time and horizontal displacements.
Refer to the following information for the next four questions.
A projectile is shot straight upwards with a speed of 20 m/sec.
Use energy methods to determine how high it will be when its speed is 10 m/sec.
Use energy methods to determine the maximum height that it will reach before it starts falling back towards its release position.
Can energy methods be used to determine how much time it takes to reach the apex?
Yes
No
Calculate how much time it will take to reach the apex.
Refer to the following information for the next five questions.
A ball is tossed horizontally off a 6 meter balcony. It strikes the ground 4 meters from the base of the balcony.
Calculate how much time it will take to reach the ground.
How fast was the ball tossed from the balcony?
Use energy methods to determine how fast the ball was traveling when it was located 3 meters above the ground?
Use energy methods to determine how fast the ball initially strikes the ground.
At what angle does the ball impact with the ground?
Related Documents
Lab:
Labs -
A Photoelectric Effect Analogy
Labs -
Air Track Collisions
Labs -
Ballistic Pendulum: Muzzle Velocity
Labs -
Bouncing Steel Spheres
Labs -
Bullseye Lab
Labs -
Conservation of Momentum
Labs -
Cookie Sale Problem
Labs -
Freefall Mini-Lab: Reaction Times
Labs -
Freefall: Timing a Bouncing Ball
Labs -
Home to School
Labs -
Hoop Cart
Labs -
Inelastic Collision - Velocity of a Softball
Labs -
InterState Map
Labs -
LAB: Ramps - Accelerated Motion
Labs -
LabPro: Newton's 2nd Law
Labs -
LabPro: Uniformly Accelerated Motion
Labs -
Loop-the-Loop
Labs -
Moment of Inertia of a Bicycle Wheel
Labs -
Monkey and the Hunter Animation
Labs -
Monkey and the Hunter Screen Captures
Labs -
Projectiles Released at an Angle
Labs -
Range of a Projectile
Labs -
Rube Goldberg Challenge
Labs -
Spring Carts
Labs -
Target Lab
Resource Lesson:
RL -
Accelerated Motion: A Data Analysis Approach
RL -
Accelerated Motion: Velocity-Time Graphs
RL -
Analyzing SVA Graph Combinations
RL -
APC: Work Notation
RL -
Average Velocity - A Calculus Approach
RL -
Chase Problems
RL -
Chase Problems: Projectiles
RL -
Comparing Constant Velocity Graphs of Position-Time & Velocity-Time
RL -
Conservation of Energy and Springs
RL -
Constant Velocity: Position-Time Graphs
RL -
Constant Velocity: Velocity-Time Graphs
RL -
Derivation of the Kinematics Equations for Uniformly Accelerated Motion
RL -
Derivatives: Instantaneous vs Average Velocities
RL -
Energy Conservation in Simple Pendulums
RL -
Freefall: Horizontally Released Projectiles (2D-Motion)
RL -
Freefall: Projectiles in 1-Dimension
RL -
Freefall: Projectiles Released at an Angle (2D-Motion)
RL -
Mechanical Energy
RL -
Momentum and Energy
RL -
Monkey and the Hunter
RL -
Potential Energy Functions
RL -
Rotational Dynamics: Pivoting Rods
RL -
Springs and Blocks
RL -
Summary: Graph Shapes for Constant Velocity
RL -
Summary: Graph Shapes for Uniformly Accelerated Motion
RL -
SVA: Slopes and Area Relationships
RL -
Tension Cases: Four Special Situations
RL -
Vector Resultants: Average Velocity
RL -
Work
RL -
Work and Energy
Review:
REV -
Test #1: APC Review Sheet
Worksheet:
APP -
Hackensack
APP -
The Baseball Game
APP -
The Big Mac
APP -
The Cemetary
APP -
The Golf Game
APP -
The Jogger
APP -
The Pepsi Challenge
APP -
The Pet Rock
APP -
The Pool Game
APP -
The Spring Phling
CP -
2D Projectiles
CP -
Conservation of Energy
CP -
Dropped From Rest
CP -
Freefall
CP -
Momentum and Energy
CP -
Momentum and Kinetic Energy
CP -
Non-Accelerated and Accelerated Motion
CP -
Power Production
CP -
Satellites: Circular and Elliptical
CP -
Tossed Ball
CP -
Up and Down
CP -
Work and Energy
NT -
Average Speed
NT -
Back-and-Forth
NT -
Cliffs
NT -
Crosswinds
NT -
Elliptical Orbits
NT -
Escape Velocity
NT -
Gravitation #2
NT -
Headwinds
NT -
Monkey Shooter
NT -
Pendulum
NT -
Projectile
NT -
Ramps
NT -
Satellite Positions
WS -
Accelerated Motion: Analyzing Velocity-Time Graphs
WS -
Accelerated Motion: Graph Shape Patterns
WS -
Accelerated Motion: Practice with Data Analysis
WS -
Average Speed and Average Velocity
WS -
Average Speed Drill
WS -
Chase Problems #1
WS -
Chase Problems #2
WS -
Chase Problems: Projectiles
WS -
Combining Kinematics and Dynamics
WS -
Constant Velocity: Converting Position and Velocity Graphs
WS -
Constant Velocity: Position-Time Graphs #1
WS -
Constant Velocity: Position-Time Graphs #2
WS -
Constant Velocity: Position-Time Graphs #3
WS -
Constant Velocity: Velocity-Time Graphs #1
WS -
Constant Velocity: Velocity-Time Graphs #2
WS -
Constant Velocity: Velocity-Time Graphs #3
WS -
Converting s-t and v-t Graphs
WS -
Energy Methods: More Practice with Projectiles
WS -
Energy/Work Vocabulary
WS -
Force vs Displacement Graphs
WS -
Freefall #1
WS -
Freefall #2
WS -
Freefall #3
WS -
Freefall #3 (Honors)
WS -
Horizontally Released Projectiles #1
WS -
Horizontally Released Projectiles #2
WS -
Introduction to Springs
WS -
Kinematics Along With Work/Energy
WS -
Kinematics Equations #1
WS -
Kinematics Equations #2
WS -
Kinematics Equations #3: A Stop Light Story
WS -
Position-Time Graph "Story" Combinations
WS -
Potential Energy Functions
WS -
Practice: Momentum and Energy #1
WS -
Practice: Momentum and Energy #2
WS -
Practice: Vertical Circular Motion
WS -
Projectiles Released at an Angle
WS -
SVA Relationships #1
WS -
SVA Relationships #2
WS -
SVA Relationships #3
WS -
SVA Relationships #4
WS -
SVA Relationships #5
WS -
Work and Energy Practice: An Assortment of Situations
WS -
Work and Energy Practice: Forces at Angles
TB -
2A: Introduction to Motion
TB -
2B: Average Speed and Average Velocity
TB -
Antiderivatives and Kinematics Functions
TB -
Honors: Average Speed/Velocity
TB -
Kinematics Derivatives
TB -
Projectile Summary
TB -
Projectile Summary
TB -
Projectiles Mixed (Vertical and Horizontal Release)
TB -
Projectiles Released at an Angle
TB -
Set 3A: Projectiles
TB -
Work, Power, Kinetic Energy
PhysicsLAB
Copyright © 1997-2009
Catharine H. Colwell
All rights reserved.
Application Programmer
Mark Acton