Resource Lesson
Analyzing SVA Graph Combinations
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Summary:
s-t graph
s = Δposition
difference between
(y
_{f}
- y
_{o}
)
on the
s-t graph
slopes of tangent lines
area of v-t graph
v-t graph
Δv
difference between
(v
_{f}
- v
_{o}
)
on the
v-t graph
slope of v-t graph
area of a-t graph
a-t graph
a-t graph
Refer to the following information for the next six questions.
The following three graphs all represent different views of the same data set with certain "critical pieces missing."
The trick to finding our missing pieces is to
work backwards
from the "most complete" graph - that is, the graph that does NOT contain any unknown variables. Using the information it contains, and the relationships outlined in the above table, we can solve for the unknowns.
In this example, we will start with our velocity-time graph.
1. By how much did the object's velocity change during the time interval graphed?
- 1.25 m/sec
+1.25 m/sec
- 10 m/sec
+10 m/sec
2. Is the object gaining or losing speed?
3. How far did the object travel during the 8 seconds graphed?
80 meters
40 meters
10 meters
1.25 meters
4. Where is the object located at 8 seconds?
5. What is the object's acceleration?
- 10 m/sec
^{2}
- 5 m/sec
^{2}
- 1.25 m/sec
^{2}
- 0.8 m/sec
^{2}
6. Why is the acceleration negative if the object is gaining speed?
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Conservation of Momentum
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Cookie Sale Problem
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Flow Rates
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InterState Map
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Accelerated Motion: A Data Analysis Approach
RL -
Accelerated Motion: Velocity-Time Graphs
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Average Velocity - A Calculus Approach
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Chase Problems
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Chase Problems: Projectiles
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Comparing Constant Velocity Graphs of Position-Time & Velocity-Time
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Constant Velocity: Position-Time Graphs
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Constant Velocity: Velocity-Time Graphs
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Derivation of the Kinematics Equations for Uniformly Accelerated Motion
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Derivatives: Instantaneous vs Average Velocities
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Directions: Flash Cards
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Freefall: Horizontally Released Projectiles (2D-Motion)
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Freefall: Projectiles in 1-Dimension
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Freefall: Projectiles Released at an Angle (2D-Motion)
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Monkey and the Hunter
RL -
Summary: Graph Shapes for Constant Velocity
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Summary: Graph Shapes for Uniformly Accelerated Motion
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SVA: Slopes and Area Relationships
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Vector Resultants: Average Velocity
Review:
REV -
Test #1: APC Review Sheet
Worksheet:
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Hackensack
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The Baseball Game
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The Big Mac
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The Cemetary
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The Golf Game
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The Spring Phling
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2D Projectiles
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Dropped From Rest
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Freefall
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Non-Accelerated and Accelerated Motion
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Tossed Ball
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Up and Down
NT -
Average Speed
NT -
Back-and-Forth
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Crosswinds
NT -
Headwinds
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Monkey Shooter
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Pendulum
NT -
Projectile
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Accelerated Motion: Analyzing Velocity-Time Graphs
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Accelerated Motion: Graph Shape Patterns
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Accelerated Motion: Practice with Data Analysis
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Advanced Properties of Freely Falling Bodies #1
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Advanced Properties of Freely Falling Bodies #2
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Advanced Properties of Freely Falling Bodies #3
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Average Speed and Average Velocity
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Average Speed Drill
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Charged Projectiles in Uniform Electric Fields
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Chase Problems #1
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Chase Problems #2
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Chase Problems: Projectiles
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Constant Velocity: Converting Position and Velocity Graphs
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Constant Velocity: Position-Time Graphs #1
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Constant Velocity: Position-Time Graphs #2
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Constant Velocity: Position-Time Graphs #3
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Constant Velocity: Velocity-Time Graphs #1
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Constant Velocity: Velocity-Time Graphs #2
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Constant Velocity: Velocity-Time Graphs #3
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Converting s-t and v-t Graphs
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Energy Methods: More Practice with Projectiles
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Energy Methods: Projectiles
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Force vs Displacement Graphs
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Freefall #1
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Freefall #2
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Freefall #3
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Freefall #3 (Honors)
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Horizontally Released Projectiles #1
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Horizontally Released Projectiles #2
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Kinematics Along With Work/Energy
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Kinematics Equations #1
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Kinematics Equations #2
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Kinematics Equations #3: A Stop Light Story
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Lab Discussion: Gravitational Field Strength and the Acceleration Due to Gravity
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Position-Time Graph "Story" Combinations
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Projectiles Released at an Angle
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Rotational Kinetic Energy
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SVA Relationships #1
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SVA Relationships #2
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SVA Relationships #3
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SVA Relationships #4
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SVA Relationships #5
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Work and Energy Practice: An Assortment of Situations
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2A: Introduction to Motion
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2B: Average Speed and Average Velocity
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Honors: Average Speed/Velocity
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Kinematics Derivatives
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Projectile Summary
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Projectile Summary
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Projectiles Mixed (Vertical and Horizontal Release)
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Projectiles Released at an Angle
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Set 3A: Projectiles
PhysicsLAB
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